FOGGY HILLS
A Supernatural Roleplay Game for Second Life
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CURRENT CITY PLOT
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SIM Plot
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The city at the moment is relatively normal, outside of several preternatural factions waging their politics, and mafias are still eye each other with loathing.
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Undead Plot
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The rule of the Regent Strauss is as oppressive as you have heard before you entered the city. San Francisco, a city so large and yet somehow have only one leading undead figure, and no wonder considering how you already been approached by his messengers. As a welcome you were borderline threatened to stay away from other preternatural creatures, as well as to not forget to pay tribute to be in the city. Even a restrictive rule on no siring other vampires without permission been placed. You heard that he don't take mistakes lightly and have already offed more than a handful vampires for defying him, with a help of his trusty collector, Kiril. To make things even more complex, the bastard has a hold over the largest bank of the city, with it's CEO being his familiar. Could this get any worse?
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Werebeast Plot
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After the war with the wendigo tribe the werebeasts are in the process of rebuilding the stronghold. The main goals are finding the new shaman as well as filling in other Stronghold roles.
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Faeryn Plot
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With the murderers and sea monster mysteries solved the faeryn are on the look out for the lost brood, a batch of changeling kids which record have been lost. Additionally the sigil medalion been kept at the night market and needs to be investigated.
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Daemon Plot
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The threat of the rogue fear demon have been staved for now, with Deimos being put back in the box, however the location of Pathos is still unknown. In the mean time demons should be working on building the influence of their sins, and as always, amassing a cult would never hurt.
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